Projection Mapping On 3D Models

By August 18, 2015Unity

A little experiment in unity, taking a model of a face, and triggering different morph shapes. The entire thing is then projected onto a 3D low poly model I created and printed out with the Makerbot. The result looks pretty good, just have to remove all of the rotation and tilt from the morph shapes ( movement of the head ruins the effect ) .